• Miss Brainfarts
    link
    fedilink
    English
    05 months ago

    Yeah, I don’t remember there being any pointers about equip load. On one hand it makes perfect sense, put heavy armor on and you’re slower. But on the other hand, it’s a video game, so many players wouldn’t expect it and then spend hours trying to figure out why their controller rumbles when they roll

    • @[email protected]
      link
      fedilink
      English
      05 months ago

      And that specific correlation is an uncommon mechanic in games, I can’t count the number of games where inventory load only has a bearing on the number of items you can carry.

      The more you know

      • Miss Brainfarts
        link
        fedilink
        English
        05 months ago

        I do like the mechanic though. Really forces you to adapt your playstyle. Some enemies are slow enough for it to not matter, and then with others it might actually be better to take some armor off, so you can dodge their attacks better.

        • @[email protected]
          link
          fedilink
          English
          05 months ago

          Cool, well I’m going to get into elden ring now that I’ve gained some good perspective on it, and I might even try dark souls 1 again. Thanks!

      • @[email protected]
        link
        fedilink
        English
        05 months ago

        To be clear, it’s weight of equipped items. You can have as much stuff as you want in your backpack.

        The UI will show your equip load (as a percentage in newer games), and how it changes when you change equipment. Note that some rings are surprisingly heavy.

        I think there’s a breakpoint at 70% where your roll gets worse.

        • @[email protected]
          link
          fedilink
          English
          05 months ago

          This, important distinction, doesn’t matter how many items are in your bag, just what you’re wearing.