• @[email protected]
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    04 months ago

    So it should launch as good as a modern game 7 months post launch. I’m not even going to think it will be a proper launch, but I’ll begrudgingly accept a minimum of the quality of a modern game 7 months after they’ve had time to fix issues at launch.

    • @[email protected]
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      04 months ago

      Ha, I’ve been ready. Been ignoring it since before it was even announced. I’m a god damn natural.

  • @[email protected]
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    04 months ago

    If they are waiting for the next tv season to release the remaster, that makes lots of business sense. build hype, build demand, then do a re-release.

    • DarkThoughts
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      04 months ago

      If they use it for polish too then that’s fine by me. Just don’t repeat the mess of the Part 1 port.

      • Björn Tantau
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        04 months ago

        Is the port of the first one better now? Last I looked they didn’t improve much.

        • DarkThoughts
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          04 months ago

          Last time I tried it ran pretty well but I have put off a proper playthrough for the moment, so I can’t speak for potential issues down the line.

    • @[email protected]
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      04 months ago

      This was exactly my first thought as well and I agree it is good business sense. I am in ok with console versions coming out first and getting the kinks out before PC.

      Would it be great to do all at the same time? Yeah, but I would rather not deal with another CP2077-like release where it is out on everything and buggy on everything.

    • @[email protected]
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      4 months ago

      I don’t get it personally. After experiencing the story in the tv series, I lost interest in playing the games

      • Mkengine
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        04 months ago

        I would say because it does not use it’s medium very well. It’s more like a playable movie, while videogames can be so much more than that.

  • Omega
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    4 months ago

    Makes sense. They want to make PS launch exclusives feel like exclusives as much as possible. The longer the delay the better (for them).

    • @[email protected]
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      04 months ago

      YES. PLEASE use that time to optimize.

      Hopefully Last of Us Part II shares enough of a code base with the PC version of the Part I remaster.

      • DarkThoughts
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        04 months ago

        They did use the same engine for Part 1 so a lot of the tweaks should likely be transferable. But I rather have them take their time for a polished release too. The Part 1 port was a hot mess and took several months to get in an adequate state.

        • @[email protected]
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          04 months ago

          Good question. Having not played the PC port myself, I only know that it was addressed by the studio (and/or publisher?), and that people stopped talking about it after a couple months. I personally concluded that the game must’ve been fixed to some degree.