The original post: /r/gaming by /u/Fabulous_Mud_2789 on 2024-05-22 18:01:04.

Forenote: Please do not push Ubisoft (Far Cry/Rainbow Six/Ghost Recon, etc) or CoD/CoD adjacent like Battlefield games. They’re fine for whatever audience but it’s not me in their modern takes. I’ll share an anecdote and some games I’ve enjoyed below, and thanks for your time either way!

I just started up Sniper Ghost Warrior Contracts 2 and it made me feel like a kid playing an FPS again, very intuitive but with a learning curve and a whole lot to do in each chapter, all set up by a very hands-off tutorial that lays out your equipment and sends you on your way. The mission structure set with large environments reminded me of something I played just prior. This is coming off the heels of doing my third playthrough of Crysis and both games have made me feel badass from/across large distances. I want more of that feeling, but less exclusive to just sniping/sneaking about (not that it’s an issue, love it, just want some variety.)

Games I like of the genre (even if they break standard convention a bit/a lot) for a point of reference:

Doom 1-'16. 3 is ehh, but primarily because I’m bad with the jump scares that game tosses at you. (Eternal is great, but it loses the Doom essence for me unlike 3 which is far too heavy-handed with the essence imo)

Shadow Warrior, throw a dart at a list of them and it’s there, but OG and SW2 are my favorites, probably leaning towards 2. Makes you feel like a ninja.

Immortals of Aveum. Hexen clone of the modern era, but with a pretty fun story and a star cast.

Journey to the Savage Planet. Metroidvanias are my jam, on top of an FPS with some comedic joy sprinkled on it.

Serious Sam. All of them, although 3 is definitely a product of its time even though I’m nostalgic for it. 1/2 are interchangeably awesome.

Deep Rock Galactic. Probably the hairiest “FPS” here, but it counts even if it’s just a means to Rock&Stone2TheBONE.

Metal: Hellsinger. Less for the soundtrack, more for the rhythm of movement/combat and skill ceiling of that system.

And… Titanfall. I’ve heard wonders about 2, and maybe that’ll be listed here as well/probably take a whack at it soon but I’m talking about clunky, very messy Tf1. That one is MechWarrior but from the perspective of a pilot at all times and it was one of the cooler experiences I’ve had with an FPS in two decades~ of gaming.

Thanks again!!