Considering how awful I’ve seen anti-cheat discussions on Steam and Xbox go I really don’t have much hope for those people’s ability to unite together against something like this.
Oh and in case people try and say that anti-cheat and DRM are different things, that is true, but also not really, they’re both software designed to restrict the things that a user can do with a game they have bought, the only difference is that anti-cheat is way more accepted, and the community is willing to witch-hunt and slander people who don’t accept it.
Also I’ve seen cases of Anti-cheats in singleplayer games being used as a sort of anti-tamper DRM, so they’re really not that different.
Anti-cheat makes a lot of sense in certain cases. Multiplayer, for instance, and even online coop. The moment you’re able to influence someone else’s experience, anti-cheat makes sense.
Though I’d argue it should be optional for “private” experiences, like private servers.
I wish gamers as a collective weren’t so weak willed and actually stood up to this shit.
Many of them likely don’t even know what Denuvo is nevermind what games utilize it.
I never know a game uses Denovu until I want to pirate it and can’t find any torrents because it’s not cracked.
Considering how awful I’ve seen anti-cheat discussions on Steam and Xbox go I really don’t have much hope for those people’s ability to unite together against something like this. Oh and in case people try and say that anti-cheat and DRM are different things, that is true, but also not really, they’re both software designed to restrict the things that a user can do with a game they have bought, the only difference is that anti-cheat is way more accepted, and the community is willing to witch-hunt and slander people who don’t accept it. Also I’ve seen cases of Anti-cheats in singleplayer games being used as a sort of anti-tamper DRM, so they’re really not that different.
Anti-cheat makes a lot of sense in certain cases. Multiplayer, for instance, and even online coop. The moment you’re able to influence someone else’s experience, anti-cheat makes sense.
Though I’d argue it should be optional for “private” experiences, like private servers.