@[email protected] to [email protected]English • 2 months agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square25fedilinkarrow-up1357arrow-down16file-textcross-posted to: pcgaming[email protected][email protected]nvidia
arrow-up1351arrow-down1external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.com@[email protected] to [email protected]English • 2 months agomessage-square25fedilinkfile-textcross-posted to: pcgaming[email protected][email protected]nvidia
minus-square@[email protected]linkfedilinkEnglish7•2 months agoThat explains why Doom 3’s shading looked so bad
minus-square@[email protected]linkfedilinkEnglish1•2 months agoMhm yes, is this going to fuck up older games?
minus-square@[email protected]linkfedilinkEnglish1•2 months agoWasn’t their shading the whole selling point?
That explains why Doom 3’s shading looked so bad
Mhm yes, is this going to fuck up older games?
Wasn’t their shading the whole selling point?