- cross-posted to:
- [email protected]
- pcgaming
- technology
- cross-posted to:
- [email protected]
- pcgaming
- technology
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
Good for them. Respect++.
@surely_not_a_bot will remember that