• @[email protected]
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    4 days ago

    For all the complaints about Starfield, being Bethesda-buggy wasn’t really one of them. It was possibly their most polished release.

      • @[email protected]
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        4 days ago

        Not saying there weren’t bugs, but the consensus seemed to be that it was the most polished, bug-free title they’ve ever launched.

        Edit: …which is a pretty low bar, I know. But it seemed more inline with the bugs that most “AAA” games tend to have at launch.

      • @[email protected]
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        24 days ago

        Did you even play it, or are you just jumping on the hate bandwagon? It’s hardly perfect, but I literally didn’t find any significant bugs in over 20 hours of playtime. The game has plenty of fundamental issues certainly, but the bugs are more of a meme than anything.

        • @[email protected]
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          14 days ago

          Literally the first time I played it, the very first planet told me I wasn’t supposed to be seeing it.

          And I waited a year to buy it.

          • @[email protected]
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            34 days ago

            Did that have any effect on your game? Minor UI issues are pretty common in plenty of games, I personally can’t see that as much of an issue. Certainly not the game-breaking bugs of launch Oblivion and Skyrim

    • I Cast Fist
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      24 days ago

      On my first playthrough, once I got the quest to find the first space temple it bugged, with the quest marker pointing to a specific place in a planet, but no temple spawning there. I had to start a new game as I didn’t have any saves from before starting that quest. Not fun.