• metaStatic
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    1625 days ago

    All you need is a good story … so you can see why people are scrutinising everything else.

    • Skua
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      325 days ago

      Paradox’s games don’t really do storytelling in a traditional sense. They’re strategy and management games. Some of them are pretty damn good at creating stories dynamically through gameplay, or providing a frame upon which you can create your own stories, but they were never intended to be narrative experiences