- cross-posted to:
- [email protected]
- [email protected]
- pcgaming
- cross-posted to:
- [email protected]
- [email protected]
- pcgaming
This is going to be one of those “Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft”-situations, isn’t it?
How else do we foster a sense of team if all the devs are not in the office 5 days a week?
Also to promote a sense of community and close cooperation we’re moving to an open office plan. (I.e. packed in like sardines to glorified picnic tables with hot seating and noise everywhere.)
We will be installing clackball tables every 20 feet