@[email protected]M to [email protected]English • 3 months agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square28fedilinkarrow-up11arrow-down10cross-posted to: [email protected]pcgaming
arrow-up11arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.com@[email protected]M to [email protected]English • 3 months agomessage-square28fedilinkcross-posted to: [email protected]pcgaming
minus-square@[email protected]linkfedilinkEnglish0•3 months agoIt’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
It’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
Oh. Well that’s fine.