• @[email protected]
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      03 months ago

      Why would being unionised make a difference to the quality of the work? Hopefully it means less insane crunch but it’s still up to the higher ups to say “ok good enough” and release before it’s polished right? I could definitely be missing something here though.

    • @[email protected]
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      03 months ago

      Super happy that strong unions in gaming are becoming a thing. Modern games are absolutely massive undertakings, and well made games provide so much more than just a one-off revenue stream that is often ignored by executives as business exists solely for money at the top.

      A union made game that’s allowed to take the time it needs to be fully cooked will probably be the most popular/best game in the (any) franchise.

      Unfortunately it will probably make 10% the money of some Fallout mobile game they churned out over a weekend that lets you buy a gold vault suit that doesn’t do anything for $4.99.

      I don’t have a problem with companies making money off the free to play (and pay to win) model, but it’s sad to see them mistreat the IP that generates a dedicated fan base because the only thing that matters is immediate profit - which will hopefully be heavily mitigated by a union.