• @[email protected]
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        04 months ago

        yuuuuUUup. both companies had a golden goose, bungie gave it away to pursue the glory that is, uh, destiny… there’s a wizard on the moon lol. ms decided to stick with the IP and start beating that horse to death post haste lol

      • tb_
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        4 months ago

        For all its flaws, Halo 4 did have some intrigue. Which they then completely abandoned for Halo 5’s story. Which they then, again, completely abandoned for Infinite. It’s just like the sequel trilogy!

        It’s such a mess.

      • Omega
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        04 months ago

        Infinite was when they gave up. No story, lazy maps, broken online, barebones multiplayer. My personal grievance is abandoning the Promethean storyline and Cortana’s story. Bringing her back was a mistake. But they should have followed through once they did it.

        • @[email protected]
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          04 months ago

          If they had stuck with anything they started, it would’ve turned out exponentially better.

          This wishy-washy “restarting the story” each new game was actually exhausting.

    • @[email protected]
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      4 months ago

      These days it’s like rpgs and first person shooters just evolved into the same genre. The boomer shooter isn’t dead, it just lives on as a game mechanic that plays a part in larger games. Remember that turn based shit in kotor? This was before putting first or third person combat in every game was normalized and it sucked. I’d be willing to play a halo starfield like rpg maybe but they’d probably enshittify it too much so never mind.