What’s interesting to me is of course how cheaply Bioshock got made compared to today’s blockbuster hits. Somewhere, we took the wrong turn in regards to modern game development, truly.

Too many managers to pay and as a result too high personel costs, I would assume. :<

  • @[email protected]
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    334 months ago

    We can’t make art because of capitalism. Fucking sad.

    They don’t sell because no fucking company wants to market a product that they can’t milk every fucking cent from. They aren’t producing anything of value, only subscriptions, game passes and addictive gambling loot boxes.

    Games as a service is a scam. Stop preordering the latest AAA wank and support indie devs.

    More standalone experiences that are unique and creative instead of factory produced sludge.

    • @[email protected]
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      84 months ago

      There are still good AAA games. The trick is to wait for reviews with gameplay videos and only buy the good ones.

      • @[email protected]
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        54 months ago

        Yeah, buy them two years later once the bugs have been finally patched and the DRM is ripped out and gameplay doesn’t stutter anymore.

        Or just 🏴‍☠️ AAA and give that money to indie devs that are actually trying to produce a unique and creative experience.

      • Queen HawlSera
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        34 months ago

        Bro, most of the games I’ve been playing are ports of older titles, Indie Games, or straight up non-profit fan games (Dr. Robotnik’s Ring Racers is the kart game of the ever btw)

          • Queen HawlSera
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            14 months ago

            Valid, gotta know which games won’t run on FOMO and if it’s going to be a case like Overwatch where it starts out as a good game and quickly devolves.