@[email protected] to [email protected]English • 4 months agoHere’s how much Valve pays its staff — and how few people it employswww.theverge.comexternal-linkmessage-square86fedilinkarrow-up1370arrow-down16cross-posted to: [email protected]gaming[email protected]pcgaming[email protected][email protected]
arrow-up1364arrow-down1external-linkHere’s how much Valve pays its staff — and how few people it employswww.theverge.com@[email protected] to [email protected]English • 4 months agomessage-square86fedilinkcross-posted to: [email protected]gaming[email protected]pcgaming[email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish19•4 months agoIt is broken in the sense that it’s absolutely insane that they can take 30% and nobody can build a competing product that only takes 20%. It is not broken in the sense that they keep doing what they are doing and developers and customers consistently choose their offer. It’s not a monopoly because they exploit their position. It’s a monopoly because nobody else is trying hard enough.
minus-square@[email protected]linkfedilinkEnglish-2•4 months agoIt’s a monopoly because gamers go where games are, and developers go where customers are. For the same reason Apple App Store / Play Store is a duopoly.
It is broken in the sense that it’s absolutely insane that they can take 30% and nobody can build a competing product that only takes 20%.
It is not broken in the sense that they keep doing what they are doing and developers and customers consistently choose their offer.
It’s not a monopoly because they exploit their position.
It’s a monopoly because nobody else is trying hard enough.
It’s a monopoly because gamers go where games are, and developers go where customers are.
For the same reason Apple App Store / Play Store is a duopoly.