- cross-posted to:
- pcgaming
- cross-posted to:
- pcgaming
This will come in handy when I have to walk with an NPC for a 12 minute cutscene.
I really, really want Ubisoft to redeem themselves with this release. But I know they won’t.
Why? They’ve been shoving their stupid launcher in everything, which provides zero value and just causes problems. They are also rehashing the same IPs over and over, and their biggest new IP was a complete flop.
I don’t know what redemption means for them anymore.
The thumbnail looks like Hibana from R6S. Is that done by purpose?
Like, the game was done so fast thats why it will be the exact copy of the last 4?
Ctrl C + Ctrl V
ChatGPT: You are a time traveler stuck in steampunk 3067 England.
Midjourney: You are a time traveler stuck in steampunk 3067 England, but as a 3D texture.
Fastest game ever.
As in, the ninja will run really fast…?
Oh wow that is actually what they’re saying.
Speaking with Entertainment Weekly, Jonathan Dumont, creative director of Assassin’s Creed Shadows, said that “Naoe’s the fastest Assassin we ever made,” following up that “She runs super fast”
Really running on empty for these games, aren’t they?
If it’s not just run speed, but reactions in general, it makes sense, because in previous games, your character moves like they’re in molasses.
“How can we attract fans of Sonic the Hedgehog?” - Ubisoft exec
If that was the goal they should have added a bat with giant knockers.
Funnily enough this is the one way they could make me interested in these games again (haven’t played since Revelations). There’s a lack of games that focus on expressive and fun movement!
Shadows will be the fastest I dont buy an Ubisoft game theyve ever done too.