• d-RLY?
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        91 month ago

        Good to see those Cuda Cores finally getting used.

    • @[email protected]
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      171 month ago

      Don’t their current beta drivers support like… 10 year old products?

      I have a lot of complaints about Nvidia (which is one of the reasons I moved away from their cards), but longevity of support hasn’t really been one of them.

      • @[email protected]
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        81 month ago

        I have a 650m from 2013 (almost 10 years) and there are zero working drivers aside from noveau ones.

        • @[email protected]
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          21 month ago

          I have a gtx 670 from 12 years ago and nouveau is incredibly slow for me. I need to use the proprietary driver.

      • @[email protected]
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        71 month ago

        Yeah, but because pricing jumped like someone set a firecracker off under it’s chair people are actually still using vintage GPUs.

        • @[email protected]
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          81 month ago

          It’s not a perfect comparison, but if we go by the Steam Hardware Survey, the first item I can find on the list that’s not supported with the latest beta drivers is the GT 730, at 0.21% of users. And it’s from June 2014.

          Its passmark score is 835, which is lower than the 9 year old Intel HD 520 (867). I somehow doubt though that driver support for Vulkan/Wayland will be the major blocker.

    • UnfortunateShort
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      1 month ago

      Their new, open driver only supports 2000+ series, so I guess that also applies here.

  • exu
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    191 month ago

    Surprisingly civil Phoronix comment section

    • @[email protected]
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      161 month ago

      They’re so done with NVIDIA they don’t even have the energy to attack them on a forum anymore

  • NekuSoul
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    121 month ago

    Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?

    I’ve worked around the issue with an AMD iGPU, but still.

      • NekuSoul
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        1 month ago

        You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.

        Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.

        As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.